Ettercap monster manual






















 · As you see, Ettercap collects information from all IP addresses that you visit. Select the IP address and press enter. In the next window, you can see the details for the host. As you see, Spoofing is easy via Ettercap and it is a very good tool to do it. I don't want to tell you that it is a ridiculous job but some tools, like Ettercap, make. Overview Ettercap Ettercap is a free and open source network security tool for man-in-the-middle attacks on LAN used for computer network protocol analysis and security auditing. It: intercepts and alters traffic on a network segment, - captures passwords, - Has powerful (and easy to use) filtering language that allows for custom scripting. Upon capturing a victim, the ettercap poisons it so it cannot escape; once the creature is dead, the ettercap immediately devours as much of the corpse as possible. Typically, an ettercap can consume an entire deer or a large humanoid in a single www.doorway.ruty Cycle: Any.


An ettercap eats any meat, regardless of the type of creature from which it comes. Upon capturing a victim, the ettercap poisons it so it cannot escape; once the creature is dead, the ettercap immediately devours as much of the corpse as possible. Typically, an ettercap can consume an entire deer or a large humanoid in a single sitting. Ettercaps are ugly bipedal creatures that get along very well with all types of giant spiders. These creatures of low intelligence are exceedingly cruel, very cunning, and are skilled in setting traps—very deadly traps—much like the spiders that often live around them. Ettercaps stand around six feet tall, even with their stooping gait and hunched shoulders. The creatures have short. Multiattack. The ettercap makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect.


Ettercaps were a race of bestial, spider-like aberrations located throughout Faerûn. They were primitive, hunting aberrations that had an affinity with spiders.[citation needed] An adult ettercap stood 6 ft ( m) tall and weighed lb (91 kg). Ettercaps resembled hunched, grey-purplish humanoids with distended white underbellies, spider-like faces (fangs and eyes and such), and two sharp. Melee Weapon Attack: +4 to hit, reach 5 ft., one Medium or Small creature against which the ettercap has advantage on the attack roll. Hit: 4 (1d4 + 2) bludgeoning damage, and the target is grappled (escape DC 12). Until this grapple ends, the target can't breathe, and the ettercap has advantage on attack rolls against it. Source: Monster Manual. Ettercaps initiate combat from hiding, whenever possible, and try to gain the element of surprise. If a player character is restrained within one of their webs, they attack that PC first; if one of their spiders is moderately injured (reduced to 18 hp or fewer), the nearest ettercap focuses on whichever PC did the damage.

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